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LODs-ready:

1. LOD0 = hero (9,698 TRIS)

2. LOD1 = environmental (4,488 TRIS)

3. LOD2 = simplified (3,504 TRIS)

All textures are in PNG format & 4096x4096 resolution, they include:

1. MATERIALS: Ambient occlusion, base/albedo, diffuse, emissive, height, metallic, normal (DirectX), normal (OpenGL), Opacity (alpha), Opacity (Grayscale), and roughness

2. MESH MAPS: Ambient occlusion, bent normals, curvature, height, ID, normal, opacity, position, thickness, and world space normals

(both CLEAN and DIRTY versions are included)

All assets have been optimized with care, eliminating unnecessary edges and are made to be Game-ready & PBR-ready assets!

Formats include:. .c4d, FBX, OBJs, GLTF, USDC, and 3ds. (animated versions are also provided)

Software used: Cinema 4D, Substance Painter, and Marmoset. (primarily)

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