
説明
A detailed 3D model of a 36-pounder iron naval cannon with an authentic wooden carriage, chains, and iron mountings. Historically installed on the lower decks of large warships, the 36-pounder long gun was the heaviest caliber naval artillery used during the Age of Sail.
Created in Blender and textured in Substance Painter using a metallic PBR workflow. The model features accurate real-world metric scaling, detailed wood grain textures with moss/weathering, aged cast iron barrel surfaces, and non-overlapping UVs.
Key Features:
Historical Accuracy: Modeled after traditional naval artillery from the Age of Sail, complete with carriage ropes/rings, elevation wedges, and locking chains.
PBR Texturing: High-quality 2K PBR textures featuring weathered cast iron, worn wood, and metal accents.
Real-World Scale: Clean 1:1 metric scale applied ($1.000$ scale, $0.000$ rotation) for seamless scene integration.
Non-Overlapping UVs: Clean unwrapped UV layout ready for custom baking or re-texturing.
Usage Recommendations:
Ideal for historical naval scenes, pirate-themed games, ship interiors, coastal fortresses, and museum visualizations.
Native .blend scene includes standard PBR material setups for Cycles and Eevee.
Content List
3D Model Files:
Native Blender Scene (.blend)
Exchange Formats (.fbx, .obj)
Textures & Materials:
2K PBR Texture Set (Base Color, Metallic, Roughness, Normal, Height)
Unwrapped Non-Overlapping UV Maps
Technical Specifications
Included Formats: .blend, .fbx, .obj
Game Ready: Yes (High-Detail / Cinematic)
Polygons: 54,620
Vertices: 54,502
Triangles: 107,716
Geometry: Polygon Mesh
Real-World Scale: Yes (Metric Units)
UV Mapped: Yes (Unwrapped, Non-overlapping)
Materials: Yes (PBR Material Assigned)
Textures: Yes (2048x2048 PNG)
PBR: Yes (Metallic/Roughness Workflow)
Rigged: No
Animated: No
Print Ready: No
3D Scan: No
Ideal For
Naval & Historical Game Environments (Age of Sail / Pirate Era)
Unreal Engine & Unity High-Detail Props
Cinematic VFX & Architectural Visualization















