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Medios 1 para el artículo Backrooms Megapack : Level 0, Hub and Level 1
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Descripción

Description

Backrooms Megapack brings three connected Backrooms areas together in one level: the mono-yellow wallpapered offices of Level 0, a concrete road tunnel Hub lined with red warning panels and slow extractor fans, and the brick and pipework service corridors of Level 1. Buzzing fluorescent light, repeating rooms and long dead ends are built for atmosphere, an unsettling familiarity rather than jump scares. Delivered as a complete Unreal Engine 5.8 project, ready to play.

What's in the map

  • Fully built level, open the project and play, nothing to import

  • Three connected areas: Level 0 offices, the tunnel Hub and Level 1 corridors

  • Three palettes: mustard wallpaper, concrete and asphalt, brick and pipework

  • 860 different 3D models and 150,031 triangles

  • 1 master material and 143 material instances

  • 327 movable lights, all casting shadows, with Lumen and ray tracing

  • 14 looping fan animations driven by level sequences

  • Custom collision: hidden blocking meshes and simple collision on every mesh

  • Nanite enabled on all 860 meshes, no LODs to manage

What's included

  • The connected level, fully playable

  • A playable third-person character, already set up

  • Collision already configured, nothing to set up

  • Level 0 offices: yellow wallpaper, dark baseboards and fluorescent lights

  • The tunnel Hub: concrete, asphalt, red warning panels and extractor fans

  • Level 1 corridors: exposed brick and pale pipework

  • Blender source file (.blend) and GLB

  • The complete Unreal Engine 5.8 project

Important notes

  • Environment only, no custom characters, creatures or gameplay logic. Doors are static; interactive doors need the separate Nythrox Interactive Door plugin.

  • Requires Unreal Engine 5.8 and a DirectX 12 GPU with Shader Model 6. The three areas share one level, not three separate maps.

Formatos incluidos