
Descripción
A comprehensive game-ready military helicopter package featuring a fully modular intact variant with a interior, and a standalone crashed variant. Includes customizable master materials for emissive instruments and optimized DitherAA glass.
Two Distinct States:
The Intact Helicopter (Modular): Fully modular setup where the doors and rotor blades are separated from the main fuselage. This allows you to easily animate the rotors or open/close the doors to reveal the fully detailed interior (cockpit and cargo/troop bay).
The Crashed Helicopter (Static Prop): A destroyed variant merged into a single optimized static mesh. Perfect as an environmental set piece, loot location, or focal point for your level design.
Advanced Shader Features:
Customizable Cockpit Emissive: The instrument panels feature emissive materials with an adjustable intensity multiplier. You can easily dim or completely turn off the glowing screens and buttons via the Material Instance.
Optimized Glass Transparency: The helicopter windows utilize DitherTemporalAA for transparency. This provides a highly optimized, masked-blend glass effect that performs significantly better than standard translucent materials, making it perfect for dense real-time scenes.
This asset is designed as a high-quality environmental and general gameplay prop. While the troop transport bay is fully fleshed out, the cockpit area is mid-poly. It looks great from the outside or from the passenger seats, but is not meant for dedicated flight simulation games requiring fully interactable instrument panels.















