
Description
Universal Inventory System – Plug, Play, Scale
Demo Video: https://www.youtube.com/watch?v=YxsGvnjeTqI
Demo Game: https://drive.google.com/file/d/1HVPTXbDBKUspQcKhzAoLl7nGEjrljasI/view?usp=sharing
Stop rebuilding inventory logic from scratch. This fully modular, component-based system works with any Actor, any Character, and any setup — no coding required.
Key Highlights:
Universal Compatibility: Works instantly with any Actor or Character setup.
Blueprint or Data-Driven: Supports unique Blueprints or a single base Blueprint with external data via the CustomData field. JSON, Data Table references, modifiers — your workflow, your choice.
Code-Free Integration: Add, configure, and run in minutes.
Lightweight & Expandable: Optimized for performance, ready for stacking, equipping, usage, and future expansions.
Persistent & Multiplayer-Ready: Save systems and replication fully supported, build and save what you want.
Future Updates Included: Upcoming Container System (inventory storage, transfers, and containers) available free for early adopters.
Simplicity is the beauty — one component, infinite possibilities.
Questions or comments: [email protected]


