
الوصف
Support: https://www.patreon.com/c/nestofgames
Preview: https://www.youtube.com/watch?v=YNKWCVRFfxw
Download demo: https://drive.google.com/drive/folders/13ajV1j94yAMFfVpeGJwlzihc7wIWtIES?usp=sharing
Create beautiful and realistic forests easily with the Birch & Oak Forest Pack by Nest of Games team.
Whether you want to build a huge forest from scratch or just add more detail to your existing scenes this pack has everything you need. It is fully ready for procedural generation.
The pack includes a great variety of 117 forest assets, including oak and birch trees, green and dried grass, shrubs, ferns, roots, branches, rocks, fallen leaves, fallen branches and ground cover elements designed to create dense and natural forest scenes. The pack features textures from 512px up to 4K and is ready to use right away in your game or project.
Bonus Products Included!
To help you customize your forest with ease, this pack also includes 2 of our top-selling tools for free:
PCG Manager (Used to create this forest): https://www.fab.com/listings/4237a80f-84e6-48c3-819a-9766b427891c
Material Manager (Used to create the shaders): https://www.fab.com/listings/f1444f1f-db44-40d8-93d1-1cc44371cffd
Trees
Oak Trees - 15 Assets (Between 738 - 49,968 Triangles)
Birch Trees - 20 Assets (Between 450 - 31,799 Triangles)
Forest Details
Roots - 2 Assets (Between 7,886 - 8,778 Triangles)
Branches - 5 Assets (Between 201 - 1,527 Triangles)
Grass
Grass - 7 Assets (Between 24 - 252 Triangles)
Dried Grass - 7 Assets (Between 27 - 291 Triangles)
Shrubs
Shrub Type V1 - 8 Assets (Between 50 - 3,058 Triangles)
Shrub Type V2 - 7 Assets (Between 222 - 2,456 Triangles)
Shrub Type V3 - 8 Assets (Between 84 - 4,209 Triangles)
Ferns
Fern Type V1 - 5 Assets (Between 118 - 337 Triangles)
Fern Type V2 - 4 Assets (Between 57 - 174 Triangles)
Fern Type V3 - 6 Assets (Between 53 - 551 Triangles)
Ground Cover Planes (50 Triangles)
10 Ground Cover Assets including:
Oak Fallen Leaves
Birch Fallen Leaves
Oak Fallen Branches
Birch Fallen Branches
Flattened Grass
Rocks
Medium Rocks - 3 Assets (Between 1,316 - 2,289 Triangles)
Small Rocks - 10 Assets (Between 116 - 572 Triangles)
Perfect for:
Open World Games
Survival Games
Horror Environments
Cinematic Forest Scenes
Procedural Landscape Generation
Unreal Engine & Real-Time Rendering Projects
PCG is required to use the included PCG Manager tools for procedural forest generation.
The pack uses displacement on tree assets. To enable the displacement, the following must be added in DefaultEngine.ini:
r.Nanite.AllowTessellation=1
r.Nanite.Tessellation=1
⚠️ Note:
Displacement may cause minor mesh artifacts or broken areas in some cases. To avoid this, displacement can be disabled via Material Instances or the intensity can be reduced.
The demo scene and project use 4K textures by default. You can use the Material Quality switch to use lower texture resolutions, or manually reduce the texture resolution settings to improve performance and memory usage.

















