
Descrizione
A detailed two-story medieval house with fully accessible interior space and exterior wooden staircases. Designed with realistic architectural features, including a stone-masonry ground floor, timber-framed upper floor, pitched tile roof, stone chimney, and an interior fireplace. Modeled in real-world scale and optimized with a clean polygon mesh for seamless integration into real-time game engines or architectural visualization scenes.
Where can it be used? Ideal for Medieval, Fantasy, and Historical RPGs, strategy level design, village environments, Unreal Engine, Unity, and Godot projects.
Technical Information
Native File Format: Blender (.blend, v2.83, Cycles Renderer)
Exchange Formats: FBX (.fbx), OBJ (.obj)
Texture Maps: Diffuse / Base Color, Normal Map, Roughness
Optimization: Game-Ready Low-Poly Mesh
Scale: Real-World Scale
UVs: Unwrapped UVs (Mixed)
Content List
3D Model Formats:
Native Blender file (.blend)
Universal exchange formats: FBX (.fbx), OBJ (.obj)
Included Structure & Props:
Two-story medieval house structure
Outer wooden gallery, stairs, and support beams
Interior floor, wooden door, and stone fireplace
Textures:
Standard PBR Texture Set (Diffuse, Normal Map, Roughness)
Technical Specifications
Geometry: Polygon Mesh
Polygons: 3,028
Vertices: 3,923
Rigging / Animation: No (Static structure)
UV Mapping: Yes (Unwrapped UVs, Mixed)
PBR Textures: Yes (Diffuse, Normal, Roughness)
3D Features: Low-Poly, PBR Materials, Real-world scale, Game-Ready
3D Printing: Model is not 3D printable
Ideal For
Medieval Village & Town Level Design
RPG / Fantasy Open-World Environments
Real-Time Game Engines (Unreal Engine, Unity, Godot)






