Skip to content
Media 1 for listing Car Service

Description

• This package is part of a larger package (NeonCityCompletePack): (LINK)


• The package includes a demo scene

• Procedural Dirt Shader for walls (Based on mesh distance field)


Beware: Vechicles are just static meshes (not blueprints)


!!!! Beware!!!!

Some of the pivot points are not centered for easier placement.

Some meshes (such as walls, floors, roofs, some props, etc.) do not have polygons on the "back" side, and can only be used as modules

Included formats

  • logo of Unreal Engine format