all modular parts are compatible with each other (some hats and balaclavas and raincoat are not compatible) , you can assemble different skeleton warriors .
you can change the colors of clothing and armor, add or remove dirt, some torso armor uses fabric simulation
spine 03 is shifted upwards so that the armor does not deform during animation, so in the settings of the skeleton retarget, you need to put the "skeleton" on spine_02,03,clavicle R,L, ball_r,l, head,neck(watch screeshot)