Quests Menu UI - Data-driven elements, customizable palettes, and mobile-ready interface.
â–¶ Video Demo: https://youtu.be/-JEhagTpPkA
📖 Documentation Link
https://docs.google.com/document/d/1K-Jy_1384DqYgsaFc3rJNgkd3Cq0JDkXbKugzw8c5Lc/edit?usp=sharing
A full quests and achievements game menu featuring ready-made blueprint logic supported by an MVVM design pattern.
Pre-configured and easily extendible data structures to define quests, goals, objectives, and rewards.
Supports in-game palette swapping and includes three meticulously crafted premade palettes designed by our team, suitable for diverse applications.