
Description
A rustic dining set composed of a wooden dining table and four matching wooden chairs, modeled with realistic proportions and a clean, organized structure.The set is designed for rustic interiors, dining rooms, architectural visualization, furniture collections, and others.
Textures are baked into a single 4K texture atlas using a PBR workflow, ensuring consistency, compatibility, and ease of use across common 3D pipelines.
The package includes the original .blend file, containing a non-destructive setup that allows future edits, adjustments, or refinements if needed.
Technical Information
Real-world scale: Yes
Texel Density: ~9 px/cm (uniform across all objects)
Dining Table
Dimensions: 1.20 m (Width) × 1.30 m (Depth) × 0.813 m (Height)
Polycount: 27,990 vertices | 55,960 edges | 27,980 faces | 55,960 triangles | 1 object
Chair (single unit)
Dimensions: 0.50 m (Width) × 0.497 m (Depth) × 0.941 m (Height)
Polycount: 1,790 vertices | 3,500 edges | 1,750 faces | 3,500 triangles | 1 object
Chairs (4 units total)
Polycount: 7,160 vertices | 14,000 edges | 7,000 faces | 14,000 triangles
Full Set (Table + 4 Chairs)
Objects: 5
Polycount (total): 35,150 vertices | 69,960 edges | 34,980 faces | 69,960 triangles
Geometry: Clean and organized
Object structure: Table and chairs as separate objects
UVs: Single UV Map (non-overlapping)
Materials: 1
Texture Atlas: 4K (BaseColor, Normal, Roughness, Ambient Occlusion, Metallic)
Padding: 22 px
Render-ready PBR workflow
Compatibility: Blender Cycles and Eevee
Included formats: GLB, GLTF, FBX, BLEND
Additional Notes
The exported assets use a single 4K texture atlas for optimized compatibility and performance
The included Blender source file provides a non-destructive version suitable for further customization
Metallic map included for PBR pipeline consistency
Intended for interior visualization, architectural scenes, environment art, furniture sets, and others





