
Description
General
Game-ready low-poly PBR model of a post-apocalyptic industrial hangar.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for post-apocalyptic, survival, wasteland, industrial, open-world, RTS, and cinematic environments.
Geometry
Polygons: 1,472
Triangles: 3,068
Vertices: 2,229
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolutions: 4096×4096
Workflow: Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps
Diffuse
BaseColor
Normal
Roughness
Metallic
Specular
Glossiness
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic locations
Industrial and warehouse environments
Survival game levels
Environmental storytelling
Open-world and RTS projects
Real-time cutscenes and cinematics
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation




















