Low Poly Man character with a complete set of gameplay animations, optimized for real-time projects such as mobile games, indie games, stylized shooters, survival, and action titles.
Character is clean topology, lightweight polycount, and ready to use in Unity, Unreal Engine, Blender, Maya, and other 3D software.
Character Info
Low poly optimized mesh
Clean quad topology
Game-ready rig
Lightweight and performance friendly
Single character mesh
UV map
Idle
Salute
Magic_Elbow_Punch
Climbing_To_Top
Firing_Rifle
Waving_Gesture
Stop_Walking_With_Rifle
Change_Direction
Crawling
Walk_With_Rifle
Jump
Injured_Walking
Standard_Run
Walking
Fast_Run
Crawl_Backwards_In_Prone
Taunt_Gesture
Sprint
Knee_Jab
Rifle_Jump
Braced_Hands_Drop
Left_Strafe
Run_And_Throw_Grenade
Roll_Left
Rifle_Kneel_Hit_To_Back
All animations are properly arranged as separate clips (not a single long timeline). Easy to export individually or as a single FBX with multiple takes.