
설명
Instance Library is a runtime Blueprint toolkit for UInstancedStaticMeshComponent (Hierarchical ISM accepted as ISM).
Stop writing fragile ForLoops for every bulk change. Add, remove, move, and tint thousands of instances with one node, find instances by radius / box / nearest / transform, and decide when the mesh refreshes on the GPU.
Features
Batch add / remove / set transforms
Spatial queries: nearest, farthest, K-nearest, in/out radius, box, count, any, find by location or transform
Spatial remove: nearest, farthest, radius, box
Batch & deferred custom data (float, values, float4) + single-slot read
Deferred CPU lifecycle without mid-batch MarkRenderStateDirty
ISM Flush Render State - one GPU refresh (HISM cluster rebuild included)
Mark Render State Dirty pin on batch mutators - mutate many times, refresh once
Index helpers: sort by distance, filter valid indices
Safe fail on null / bad index; no crash
Not included: editor mode, foliage tool, mesh content pack, replacement for engine single-instance nodes.
Documentation


