Beschreibung
Smartphone
Objects:
Name: smart_phone_body
7.6 cm Width(X), 16.3 cm Length(Y), 0.74 cm Height(Z)
3.0 in Width(X), 6.4 in Length(Y), 0.3 in Height(Z)
Polycount: 1,540
Triangle count: 2,960
Vertex count: 1,561
Name: smart_phone_glass
2.5 cm Width(X), 0.5 cm Length(Y), 0 cm Height(Z)
1 in Width(X), 0.2 in Length(Y), 0 in Height(Z)
Polycount: 36
Triangle count: 40
Vertex count: 46
Name: smart_phone_screen
7.3 cm Width(X), 15.4 cm Length(Y), 0.1 cm Height(Z)
2.9 in Width(X), 6 in Length(Y), 0.03 in Height(Z)
Polycount: 49
Triangle count: 98
Vertex count: 64
Name: smart_phone_stylus
0.5 cm Width(X), 10.8 cm Length(Y), 0.3 cm Height(Z)
0.2 in Width(X), 4.3 in Length(Y), 0.12 in Height(Z)
Polycount: 252
Triangle count: 476
Vertex count: 240
Included model formats: BLEND, FBX, GLTF, OBJ, USD
Materials:
Includes 3 Material/Texture set
smart_phone_body_Mat
smart_phone_glass_Mat (For Optimization in Scenes)
smart_phone_screen_Mat (For Customization)
Textures:
Included texture types: Base Color, Diffuse, Ambient Occlusion, Glossiness, Height, Metallic, Normal Map (OpenGL), Normal Map (Direct-X), Roughness, Specular-Level, Emissive
Included Texture Sizes: 512px, 1024px, 2048px
Included Texture Formats: BMP, PNG, JPG, EXR
Average Texel Density:
29.48 px/cm @ 512x512 image resolution
58.96 px/cm @ 1024x1024 image resolution
117.92 px/cm @ 2048x2048 image resolution
Can be used as-is for low-poly.
Units are in meters.
NOT OPTIMIZED FOR 3D PRINTING.
Created with Blender 3.0 and preview images rendered with Cycles.
Textured With Substance 2021.1.1
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