Description
This plugin gives you a simple system to associate any kind of variable to a gameplay tag.
- This is an extension of GameplayTags and does not replace it, this can work alongside any other plugin that uses GameplayTags.
- Metadata can be any variable, any custom structs, enums, classes and properties can be used with this system.
- Metadata objects and collections can be made and handled entirely in Blueprints or C++.
Plugin can be downloaded for free with an example project, alongside other small plugins on my Github
Included formats
- versions