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Descrizione

Photorealistic Mossy Stone Wall — Low‑Poly Game‑Ready Asset

A highly detailed low‑poly 3D model of a weathered dry‑stone wall, ideal for adding authentic rustic environments to game levels. The asset features irregularly shaped stones with natural layering, complemented by patches of moss and subtle surface erosion to convey age and exposure to the elements.

Key Features:

  • Naturalistic stone arrangement: stones vary in size and shape, with realistic interlocking placement typical of traditional dry‑stone construction;

  • Aged, organic look: moss growth, lichen spots, and subtle discoloration enhance realism and integrate well with forest, rural, or abandoned settings;

  • Optimized geometry: 7921 polys, 8012 tris, 4255 verts — a balanced polycount that preserves intricate stone detail while maintaining performance for real‑time rendering;

  • Engine‑ready setup: pre‑configured materials and UV layout for seamless integration into Unreal Engine, Unity, and other PBR‑compatible engines;

Visual Details:

  • varied stone textures with rough, chipped edges and natural facets;

  • moss concentrated in crevices and lower sections, with dripping tendrils for added depth;

  • subtle grime, mineral streaks, and slight discoloration to simulate decades of weathering;

  • small tufts of grass and ground vegetation at the base to improve scene immersion.

Use Cases:

  • medieval, fantasy, or post‑apocalyptic game environments;

  • rural landscapes, village perimeters, or ruined estates;

  • defensive barriers, property boundaries, or scenic dividers in open‑world maps;

  • dioramas, architectural visualizations, or historical reconstructions.

Technical Specs:

  • polygon count: 7921 polys / 8012 tris / 4255 verts;

  • texture workflow: PBR (metallic/roughness) with dedicated maps for base color, normal, roughness, and metallic;

  • texture size 4096x2048

  • formats: FBX, OBJ, MAX, GLTF/GLB/USDZ;

  • scalability: designed for tiling and modular assembly to cover large areas efficiently.

Keywords: stone wall, mossy wall, dry‑stone wall, low‑poly model, game‑ready asset, photorealistic texture, rustic environment, PBR wall, modular environment prop, aged stone, weathered masonry, natural wall texture, environment asset, level design prop, outdoor terrain element.

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