Opis
This pack is a collection that reorganizes and consolidates models I created in several previous scenes. The Blend format includes an asset library.
Contains multiple models with realistic textures, suitable for placement in scenes. Used for architecture, interior design, and game scenes, it can achieve the effect of increasing realism.
All included components:
- 3 types of fire hoses, with fixtures, turning parts, and can be freely spliced and combined
- Conduit pipes, with turns and end parts, can be spliced and combined
- Fire door
- Fire alarm bell, with two types of alarm buttons
- 2 types of safety exit signs
- 3 types of fire hydrants (fire hose reels)
- 3 types of fire extinguisher cabinets, with fire extinguishers and gas mask boxes
- Smoke detector
- Fire sprinkler head
- 2 types of fire emergency lighting lamps
- Signs and stickers: fire hydrant text and icons, fire hydrant usage instructions, fire extinguisher usage instructions, seals
An interior building fire passage scene, gray metal fire door, with an upward arrow sign reading "Pedestrian Stairs" and a blue sign reading "Fire Door Keep Closed" posted on the door, equipped with a door closer. On the right wall, red metal fire pipes are distributed along with multiple fire equipment: a red fire hydrant cabinet (labeled "消火栓", "Fire Hydrant" and "火警119"), a white fire extinguisher cabinet (labeled "灭火器箱", "火警119" and "防毒面具"), a red fire extinguisher, a fire alarm call point (red round button), a smoke detector (white), a blue warning sign "Fire Extinguisher Placement Point", a green emergency exit sign "EXIT", and a red warning sign "No Obstruction in Front of Fire Hydrant". The ground is gray cement with red markings. The overall layout presents industrial building fire protection facilities.
Format description: FBX, OBJ, GLTF contain only models and textures, without lighting and rendering effects. All models are based on the object's original origin. GLTF has built-in materials, but the effect may not be accurate. OBJ and FBX require manual texture connection.
Texture resources:
_DoorShadow.jpg (2776×6016)
_SceneGround.jpg (2048×2048)
_SceneWall.jpg (2048×2048)
fhs.png (800×800)
Fire (2).png (2660×2440)
FT.png (871×2385)
help.png (512×512)
T_Exit (2) Material: T_Exit_AORouMet (2) (2048×2048), T_Exit_BaseColor (2) (2048×2048), T_Exit_Normal (2) (2048×2048)
T_Exit Material: AORouMet (2048×2048), BaseColor (2048×2048), Emissive (2048×2048), Normal (2048×2048)
T_FireBell Material: AORouMet (2048×2048), BaseColor (2048×2048), _Normal (2048×2048)
T_FireDoor1 Material: AORouMet (4096×4096), BaseColor (4096×4096), _Normal (4096×4096)
T_FireEmergencyLight_BaseColor_1.png (4096×4096)
T_FireEmergencyLight_Normal_3.png (4096×4096)
T_FireEmergencyLight_OcRouMet_2.png (4096×4096)
T_FireEmergercyLight Material: AORouMet (2048×2048), BaseColor (2048×2048), _Normal (2048×2048)
T_FireExtingguisherBox Material: AORouMet (2048×2048), Normal (2048×2048)
T_FireExtingguisherBox_DefaultMaterial_BaseColor.png (2048×2048)
T_FireExtinguisherBox Material: Albedo (4096×4096), AORouMet (4096×4096), _Normal (4096×4096)
T_FirefightSign.png (2048×2048)
T_FireHydrant Material: AORouMet (2048×2048), BaseColor (2048×2048), _Normal (2048×2048)
T_FirePipe Material: AORouMet (2048×2048), BaseColor (2048×2048), _Normal (2048×2048)
T_FireSprinkler Material: BaseColor (2048×2048), Normal (2048×2048)
T_FireSprinkler_OcRouMet.png (2048×2048)
T_FirExtinguisherBox Material: AORouMet (4096×4096), BaseColor (4096×4096), _Normal (4096×4096)
T_HoseReel Material: Albedo (4096×4096), AORouMet (4096×4096), _Normal (4096×4096)
T_HoseReel (2) Material: T_HoseReel_AORouMet (2) (2048×2048), T_HoseReel_Normal (2) (2048×2048)
T_HoseReel_DefaultMaterial_BaseColor.png (2048×2048)
T_Pipe (2) Material: T_Pipe_AORouMet (2) (8192×8192), T_Pipe_BaseColor (2) (8192×8192), T_Pipe_Normal (2) (8192×8192)
T_Pipe Material: AORouMet (4096×4096), BaseColor (4096×4096), _Normal (4096×4096)










