
Descrição
Stop struggling with complex mechanical rigging and instantly deploy a massive, interlocking DNA-like array of heavy industrial pistons that endlessly rotate and pump.
Core Features & Benefits:
Aggressive Mechanical Interlock: Use the Interlock Stagger to define the exact ratio of the alternating gear sequence, effortlessly shifting from uniform struts to a deep, jagged mechanical weave.
Independent Kinetic Drives: Take total control of the animation with independent Rotation Speed and Pumping Speed parameters, allowing for high-speed Z-axis spins paired with slow, heavy piston churns—or freeze them entirely.
Mathematically Locked Braking: The procedural noise field is anchored to the geometry's rest position. Setting the Pumping Speed to 0.0 acts as a hard mathematical brake, instantly locking the massive pistons into place regardless of rotation.
UV-Protected Material Injection: Drop your highly detailed anisotropic metals or grunge shaders into the Helix Material slot. The rigid local-space scaling mathematically protects your UVs, preventing texture stretching or warping during the violent pumping animations.
Maximum Viewport Efficiency: Built on heavily optimized Instance on Points logic, ensuring your viewport remains fast and responsive even at massive spiral resolutions.
Technical Specifications:
Requires Blender 5.1 or higher.
Procedural Geometry Nodes setup.
Geometry Architecture Note: Because the pistons remain pure instances driven by local-space scaling, the rig maintains extreme performance efficiency. If you intend to use external deformation modifiers (like Bend or Lattice) on the final structure, you must append a 'Realize Instances' node at the end of the node tree.



