
Descrição
Woven Straw Picnic Hat
Vertices: 913 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: Ultra-optimized, featherweight quad topology engineered for maximum real-time performance while perfectly maintaining a smooth, rounded crown and a natural, relaxed wide brim
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for sharp, repeating woven straw patterns, fiber textures, and clean edge-trim borders
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization:
Advanced material parameters provide independent color controls.
Dynamic Material & Texture Breakdown:
Custom-authored PBR maps and normal overlays meticulously capture the interlocking, porous nature of woven raffia or straw—rendering authentic micro-shadows within the weave and realistic matte light diffusion across the surface.
Integrated Wear & Grime System:
Includes a controllable dirt mask parameter, allowing you to seamlessly add or adjust the dirt.
MetaHuman Ready:
Fully socketed and calibrated to align perfectly with standard MetaHuman head geometry, ensuring an easy fit and effortless tracking during complex head movements and casual character animations.
Next-Gen Optimization:
Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate soft shadow casting beneath the wide sun brim and Nanite for ultra-efficient memory and geometry management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
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