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VIDEO PREVIEW - https://www.youtube.com/watch?v=yZw9Mn-O-wA
Disclaimer: Renders marked as "Not rendered in engine" are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
3 Pre Made Characters!
3 Weapons!
Character: tris 59 393 - 72 137 , verts 35 773 - 46 632
Sword: tris 2 066, verts 1 213
Shield: tris 2 288, verts 1 251
Glaive: tris 1 500, verts 913
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, Cape_01, Cape_02, Cape_03, Cape_04, Cape_05, Cape_01_L, Cape_02_L, Cape_03_L, Cape_04_L, Cape_05_L, Cape_01_R, Cape_02_R, Cape_03_R, Cape_04_R, Cape_05_R
PBR Textures Metal/Roughness
4K Textures - Body, Outfit, Cloth, Armor, Weapons
2K Textures - Hair
1K Textures - Eyes
You can reduce the textures quality without much loss of quality
Textures - normal, metalic, roughness, albedo, AO, opacity
18 Morph Targets
6 Texture sets
1 Haircut
Every Cloth has 5 Color VariationsOutfit has 4 Color Variations
Armor has 4 Color Variations
Hair have 2 Color Variations
Eyes have 7 Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
If you have any problems, please contact me [email protected]














