
Description
This pack contains 9 fishes:
Japanese Jack Mackerel (Aji): https://sketchfab.com/3d-models/japanese-jack-mackerel-trachurus-japonicus-db497866bbbf49eeb6c8e398c2757a38
Five-ray Yellowtail (Buri): https://sketchfab.com/3d-models/five-ray-yellowtail-seriola-quinqueradiata-72cb9cfd39ff474f95956b2f62f27ebd
Grass Puffer (Fugu): https://sketchfab.com/3d-models/grass-puffer-takifugu-niphobles-586210558f404005bf25d8a19720de41
Sea Ruffe (Kasago): https://sketchfab.com/3d-models/sea-ruffe-sebastiscus-marmoratus-fa357ca0210e435fac25024e4b235ab0
Skipjack Tuna (Katsuo): https://sketchfab.com/3d-models/skipjack-tuna-katsuwonus-pelamis-9431157b2fce4ea9a72d9cfe3ce37a6d
Pacific Bluefin Tuna (Maguro): https://sketchfab.com/3d-models/pacific-bluefin-tuna-thunnus-orientalis-88d6e843abfb44d086341323e99b83ac
Chub Mackerel (Saba): https://sketchfab.com/3d-models/chub-mackerel-scomber-japonicus-14c4b738e74340e395dbf6296a836090
Japanese Sea Perch (Suzuki): https://sketchfab.com/3d-models/japanese-sea-perch-lateolabrax-japonicus-7460e749039547a783a85f612cca3ceb
Red Seabream (Tai): https://sketchfab.com/3d-models/red-seabream-pagrus-major-7b27c8bfd19449eb83d35b497f02bf2d
All scanned models: CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/)
Uploaded by ffish.asia / floraZia.com: https://sketchfab.com/ffishAsia-and-floraZia
Sketchfab: https://sketchfab.com/bunnopen/collections/japanese-sea-fish-pack-9cea948419744cc5975364a046f8f927
Demo Movie: https://youtu.be/swE4vacDVBs
Basic animations
Default pose (floating), Swim, Swim strong, Rotate 45 degrees and 90 degrees left or right, Open Mouth, Fins Moves (Anal fin, Dorsal fin, Pectoral fin, Ventral fin). Catfish and Eel not contained some Fins moves.
The amount of transition z of "DefaultPose", "Swim" and "SwimStrong" can be edited in the AnimationSequence's Root animation.
Animation Blueprints
Two types of Animation Blueprint samples are available: one that includes the specific animation of the turn and one that does not.
Materials
Structure color is only displayed when the camera is within a certain distance where the Directional light is directed.
The intensity of the structural color can be adjusted with Material Instances. Mappings of structural colors refers to Metalness.