
描述
Old broken suitcase 3d model. 4K PBR pipeline textures, Game Ready model.
Suitcase_1.blend (Native)
Meshes:
SM_Suitcase_1_LOW.fbx (poly: 67518; vert: 67570);
SM_Suitcase_1_HI.fbx (poly: 343391; vert: 172043);
SM_Suitcase_1_Open.fbx (poly: 71676; vert: 72031);
Textures:
T_Suitcase_1_AO.png (ambient occlusion map)
T_Suitcase_1_D.png (diffuse map)
T_Suitcase_1_M.png (metalness map)
T_Suitcase_1_N.png (normal map)
T_Suitcase_1_R.png (roughness map)
T_Suitcase_1_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
Tile:
T_S1_D.png (diffuse map)
T_S1_N.png (normal map)
T_S1_R.png (roughness map)




