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A simple robot created on Blender

I'll use this robot in my game project called: Striker Robots.

This is my first 3D model, so please send me feedback if you use him.

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THE ORIGINAL GLB FILE HAVE:

The full Skeleton Mesh character, rigged and not animated.

It can be used in Unreal Engine, I don't know if it works on Unity.

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THE BLENDER FILE HAVE:

The original modeled file, with skeleton and materials.

It can be exported for any format and engine.

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