
Description
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Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail [email protected]
Compatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/
VIDEO PREVIEW: 🔗https://youtu.be/cMBDzmI0jUk
🌠 This asset is part of the Beach Bundle: Boys and Girls
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Low-poly
Fully Rigged
Many outfits and hairstyles
ARKit Blendshapes
Easy Color Change
7 Unique Jewelry Pieces
3 Unique Swimsuit Meshes + 15 Unique Textures
3 Unique Bikini Set Meshes + 15 Unique Textures
2 Unique Shoes Meshes + 2 Unique Textures
2 Unique Head Meshes + 5 Unique Makeup Textures + 2 Skin Tones
7 Modular Hair Pieces + 6 Colour Textures (White is included so you can make any color)
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Beach Girl 01
🈯️ Faces 42744 ❎ Tris 82330 ✳️ Verts 44613
Beach Girl 02
🈯️ Faces 46244 ❎ Tris 88784 ✳️ Verts 49676
Beach Girl 03
🈯️ Faces 54708 ❎ Tris 97324 ✳️ Verts 54708
Beach Girl 04
🈯️ Faces 34748 ❎ Tris 66132 ✳️ Verts 37112
Beach Girl 05
🈯️ Faces 45802 ❎ Tris 83170 ✳️ Verts 48134
Beach Girl 06
🈯️ Faces 39912 ❎ Tris 76154 ✳️ Verts 43269
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones: breast_l/r, hair_twintails_01-05_l/r, hair_twintails_bangs_01-03_l/r, hair_ponytail_01-07,
hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, and make nails longer. Works with all outfits.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Props are not included (ball and ice cream)
⚡️ And more!
⚔️ Material ID Maps for
🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
⚔️ 4K Textures
🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 14 Texture sets - Body, Head, Swimsuit x3, Bikini Set x3, Shoes, Accessories, Teeth, Hair, Eyes, Lashes
🌟 Textures are packed for better optimization
⚔️ Unreal Engine Project
🌟 Supported version: 4.19+
🌟 Epic Skeleton rig with additional bones
🌟 For facial animations use Morph Targets
🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results
🌟 Material Instances with MatID map for color change are included
🌟 3rd person standard animations are included
🌟 Separated Meshes for Master Pose / Leader Component are included
🌟 Wind Simulation for Hair!
🌟 Blueprints are not included
⁺₊✧ ⋆ FAQ
Q: Are you available for commissions?
A: Yes, send a letter to my e-mail 📧 [email protected]
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.
Q: Are clothes from other models compatible?
A: Female 🔗 here > | Male 🔗 here >
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don't have to. You can simply request all related source files (.fbx / .obj / textures / etc )
Q: How to obtain related source files?
A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
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