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Description

Industrial Coffeehouse – Modular Environment Pack

The Industrial Coffeehouse – Modular Environment Pack is a high-quality, modern café environment designed for realistic games, cinematics, and architectural visualization.

This pack features a two-level industrial coffeehouse with large glass walls, exposed steel framing, rooftop seating, industrial lighting, detailed café interiors, and functional utility spaces. Inspired by urban loft cafés and contemporary industrial architecture, it is ideal for city scenes, social hubs, safe zones, story locations, and multiplayer maps.

Built with modularity in mind, the environment allows creators to easily rearrange layouts, customize interiors, and expand the space to fit their project needs.

🔧 Features

Fully Modular System
Counters, kitchen appliances, industrial piping, and wall panels are all designed with modularity in mind. Assets snap together easily, enabling fast layout changes and flexible level design.

Highly Customizable Materials
Many assets include color-adjustable materials, allowing you to modify colors directly inside the engine without reauthoring textures.

Flexible Color Scheme
The default palette uses a warm industrial mix of mustard yellow, burnt orange, and teal-blue accents, but all colors can be easily adjusted to match any art style — from minimalist modern to gritty urban.

Production-Ready for Real-Time Use
Optimized for real-time rendering with clean geometry, efficient materials, and realistic lighting setups.

✨ Included Content
  • Modular café interior and exterior

  • Rooftop seating area with string lights

  • Industrial kitchen and service areas

  • Seating zones, bar area, staircases, and railings

  • Detailed industrial restroom

  • High-quality PBR materials

  • Optimized assets for real-time performance

  • Clean, realistic lighting and prop placement

❤️ Thank You

A quick review goes a long way — thank you for supporting a freelance 3D artist and helping create more high-quality environment packs!

Note:

Screenshots captured in UE 5.6 with ray tracing on — glass appearance may vary in non–ray-traced or earlier Unreal versions.

This product supports Nanite and Lumen for Unreal Engine 5.0 and later, No additional steps requires to enable it or to render lightmaps

Included formats