
Description
Update V3 - 14 June 2024:
- Fixed all hand sliding+ additional vaulting animations
- Animations are made in UE4 and UE5 skeleton.
- Root motion and in-place.
- FBX included
Preview - List of Animations - https://www.youtube.com/watch?v=ZHXSqPVhYnM
For any updates and requests join our discord channel:
Main Page - https://discord.gg/Bb8qGgN4cC
Email - [email protected]
This package contains 80 parkour and vaulting motion capture animations. These quality animations are all fully motion-captured root motion + in-place and made with the UE4 + UE5 Skeletons.
My other assets in the market : https://www.unrealengine.com/marketplace/en-US/profile/Motionbeats+Studio?count=20&sortBy=effectiveDate&sortDir=DESC&start=0
Our studio work: https://www.motionbeats.studio/
Technical Details
Features: Animations (no blueprint)
clamber_50_01
clamber_80_01
clamber_100_01
clamber_120_01
clamber_150_01
clamber_200_01
clamber_to_edge_50
clamber_to_edge_50_run
clamber_to_edge_100
clamber_to_edge_100_run
clamber_to_edge_150
clamber_to_edge_150_run
clamber_to_edge_200
clamber_to_edge_200_run
clamber_80cm_to_stand
clamber_120cm_to_stand
clamber_200cm_to_stand
jump_above_entry_to_stand_v01
jump_above_entry_to_stand_v02
jump_below_entry_to_stand_v01
jump_below_entry_to_stand_v02
vault_50_01
vault_80_01
vault_100_01
vault_120_01
vault_150_01
vault_200_01
vault_80cm_to_stand
vault_200cm_to_stand
vault_120cm_to_stand
vault_below_entry_to_ff_v01
vault_below_entry_to_ff_v02
vault_above_entry_to_ff_v01
vault_above_entry_to_ff_v02
vault_edge_to_freefall
vault_edge_to_freefall_50
vault_edge_to_freefall_50_run
vault_edge_to_freefall_100
vault_edge_to_freefall_long
vault_edge_to_idle_combat
vault_edge_to_idle_relaxed
vault_edge_to_run
vault_freefall_land_to_idle_combat
vault_freefall_land_to_idle_relaxed
vault_freefall_land_to_run
vault_jump_to_edge_0
vault_jump_to_edge_50
vault_jump_to_edge_100
vault_jump_to_edge_150
vault_run_lfoot_to_step_down_50_to_run
vault_run_step_up_50
vault_run_step_up_50_to_idle_relaxed
vault_run_step_up_50_to_run
contextual_jump_4m_front_2m_up
sidle_through_gap
freefall_to_zipline_climb_idle
zipline_entry_low
zipline_exit_to_fall_light
zipline_exit_to_fall_medium
zipline_idle
zipline_idle_initial_hang
zipline_idle_to_freefall
vault_run_roll_to_vault_50_run
Slide_down_start
Slide_down_loop
Slide_down_end
Leap_beam_start
Leap_beam_loop
Leap_beam_right_leg_end
Leap_beam_left_leg_end
Relaxed_pivot90L_to_balancebeam
Relaxed_pivot90L_to_balancebeam_slow
Relaxed_pivot90R_to_balancebeam
Relaxed_pivot90R_to_balancebeam_slow
Entry_low_start_jump_end
Entry_mid_start_jump
Entry_mid_end
Entry_high_prelanding_loop
Entry_high_start
Entry_high_exit