
Descripción
This is a cartoonish 3D character model with a simple, clean design – perfect for games, animations, or quick prototyping. The model is fully rigged and ready for animation.
The rig for eyes and body are separate.
To add the model in blender:
Go to File
Click on Append
Click on the "character.blend" file from where you have saved it
Go to Collection > character
This will add the model as a separate collection in your scene.
To make changes to the pupil go to the shader editor then on the left most node you will see a value node with a slider you can change it to change the size of pupil, the default is set to 10.
By default the eyes will be closed on import (unless changed in file).

