
Description
🔥 Dark-Fantasy Pack comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Completely modular, there are sliced parts for first person. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles and unique armor sets.
Contains 11 modular characters. All of them have the same body: you can mix their modular clothes in any amount of combinations!
Please read more info on each individual page:
VIDEO PREVIEWS
Death Archer Morgana - https://youtu.be/wVXSuTFP71M
Death Knight - https://youtu.be/yd2SHJ6Lew8
Horned Knight - https://youtu.be/RXoiR6JqCuE
Dark Knight Caslita - https://youtu.be/k3pUA3H6HJw
Demon Hunter Nyx - https://youtu.be/TFdZNmj4omE
Gothic Girl Lilith - https://youtu.be/xgtQFLSpEqA
Swordsman Girl - https://youtu.be/RXoiR6JqCuE
Inquisitor - https://youtu.be/J6v_SmSt62A
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
11 modular characters
Weapons
Unique Hairstyles + Unique Bangs
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Horned Knight Boy
Faces 28198 ・ Tris 53010・ Verts 28651
Inquisitor Boy
Faces 15713・ Tris 30690・ Verts 17009
Gothic Girl Lilith
Faces 54665 ・ Tris 105957 ・ Verts 115731
Morgana
Faces 32016 ・ Tris 60237・ Verts 33878
Calista
Faces 35312 ・ Tris 66206 ・ Verts 39631
Demon Hunter Nyx
Faces 44684 ・ Tris 84881 ・ Verts 49745
Swordsman Girl
Faces 42892・ Tris 64517・ Verts 44774
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
Additional bones:
Swordsman - https://docs.google.com/document/d/1eGlzWknWOSII-hd1QMWuZJ6lBOVOdvMU7LXGoywVCaw/edit?usp=sharing
Lilith - https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?tab=t.0
Morgana - https://docs.google.com/document/d/1Wx-ZWoiD46G7T0D4peoyX15EtUnirfuUqLC0Lc8kIKM
Nyx - https://docs.google.com/document/d/1nfZ-QjWSNMpc9fMLX9tCawlR6b2zKmwa4hGxCiMlYBU/edit?tab=t.0
Calista - https://docs.google.com/document/d/1_02wYx2id35ynSlFRG9iKLMHNrruB-p-ptqgvl1CDYU/edit?tab=t.0
Death Knight - https://docs.google.com/document/d/1LtrXjP8TbaOhlYlANp1mG5guC9TYDXVi0jFktIudh9A/edit?tab=t.0
Horned Knight - https://docs.google.com/document/d/1Q61MSGB-nxDJXHJfyAaym00O_iMkkAG9ouLe7pmLUqo/edit?usp=sharing
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Weapons are included
Bonus Idle animation is included
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Materials to change the colors easily
⁺₊✧ ⋆ 4K Textures
18 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair, Curly Hair,
Short Hair, Dreadlocks, Buzz cut, Weapons
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, ORM,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
≽^·⩊·^≼
Thank you!























