
Description
Queen Bed and Bedding
A queen bed with cushions, covers, duvet and pillows
14 meshes: SM_Bed (382 triangles), SM_BedCushion_01 (2,130 triangles), SM_BedCushion_02 (2,114 triangles), SM_Cover_01 (1,442 triangles), SM_Cover_02 (2,638 triangles), SM_Cover_03 (1,193 triangles), SM_Duvet01 (6,462 triangles), SM_MatressCover (856 triangles), SM_Pillow01 (2,956 triangles), SM_Pillow02 (2,969 triangles), SM_QueenBed (1,776 triangles), SM_QueenBed_Matress (624 triangles), SM_Duvet02 (9,243 triangles), SM_Matress (676 triangles)
Real-world scale, largest piece 254 x 226 x 148 cm
PBR, game ready, MikkTSpace tangents
3 color variants: White, 02, Teal
Formats included
Unreal Engine 5.3+: Asset Pack with overview map, collision, 4 LODs, one material instance per color (3)
USD: one file per mesh, UsdPreviewSurface materials
glTF: one file per mesh, ORM packed material
FBX: one file per mesh
Blender: scene with materials set up, scale applied
Color variants outside Unreal: a material and a Base Color texture per color; USD, glTF and FBX have one file per color (SM_Name_Color), the Blender scene holds every material
USD, glTF, FBX and Blender files contain LOD0 only
Textures: 4096 x 4096 PNG
Base Color, one per color variant
Normal, as DirectX and as OpenGL
Roughness, Metallic and Ambient Occlusion as separate maps
ORM packed (Red = Occlusion, Green = Roughness, Blue = Metallic)
RMA packed (Red = Roughness, Green = Metallic, Blue = Ambient Occlusion)
Every format ships the full set, so you can use whichever packing your tool wants
Also included in these PropHaus packs
Third-party content
No third-party content: everything in this pack was created by PropHaus.
Support
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