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Factions Extension 제품 등록을 위한 미디어 1개

설명

Add Factions and Relations to your game using C++ or Blueprints.

Documentation | Github

Support

You can report bugs or new features on Github,
support future Piperift development in Patreon,
or join our mailing list to hear about updates and other news. (Dont worry, we don't like spam either)

We also have a community in discord.

Features

C++ & Blueprints

Made for Humans - API designed to be simple and intuitive. Focus on your game, not secondary stuff.

Easy to Edit - Custom editors allow fast and easy editing of the factions and its relations

Minimum Setup

Production Ready: Used by released AAA titles

Performant

Isolated - No dependencies or limitations from other systems.

Compatibility with UE4's C++ Teams

Unreal Engine already implements teams for things like Perception, they are however limited to C++.

Factions are compatible with them and no setup is needed.

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