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ZAHIR — MetaHuman Character
Basic tutorial
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial

A cinematic-ready MetaHuman character built for Unreal Engine 5.6 and MetaHuman Creator.
Animation Demo
Zahir is a disciplined warrior with a strong eastern-inspired identity, designed for historical epics, dark fantasy, and narrative-driven cinematic projects.

Zahir features a fully custom outfit, detailed facial textures, handcrafted weapons and accessories, and automatically skinned clothing — ready for seamless integration into any MetaHuman pipeline.

Description

Zahir is a fully realized MetaHuman character created for realistic film, game, and cinematic production.

His appearance reflects a life shaped by discipline and combat: sharp facial features, subtle skin aging, hardened expression, and carefully worn materials.
The character combines restrained elegance with battle-worn realism, making him ideal for grounded historical worlds and stylized low-fantasy settings.

The outfit includes layered fabric garments, leather and metal armor elements, and a complete weapon set — all textured in high resolution.
Clothing is automatically skinned (auto-weighted) to the MetaHuman skeleton for instant use inside Unreal Engine and MetaHuman Creator.

Key Features

✔ Unreal Engine 5.6 + MetaHuman Creator compatible
✔ Fully compatible with MetaHuman standard control rig
✔ Custom layered outfit with fabric, leather, and metal armor
✔ Custom weapon set and utility accessories
✔ Automatic clothing skinning (auto-weighted to MetaHuman rig)
✔ High-resolution textures with realistic wear and material breakup
✔ Optimized for real-time and cinematic rendering
✔ Ideal for historical, eastern-inspired, cinematic, and fantasy projects

Technical InformationTextures

  • Clothing, armor & props: 8K / 4K
    (BaseColor, Normal, Roughness, ORM, Masks)

  • Face: 4K
    (BaseColor, Normal)

Clothing

  • Handcrafted layered outfit with fabric and armor integration

  • Detailed metal engravings and worn leather surfaces

  • Realistic fabric folds, dirt buildup, and edge wear

  • Automatic skinning / auto-weight assignment

  • Compatible with cloth simulation setups in Unreal Engine

Props

  • Curved sword with sheath

  • Leather utility pouches

  • Fully textured and integrated weapon set

  • Ready for animation and cinematic use

Compatibility

  • Lumen

  • Path Tracer

  • Live Link

  • Face Animation

  • Standard MetaHuman Control Rig

What’s Included

  • 1× MetaHuman Character: Zahir

  • 1× Full custom outfit (fabric + leather + metal armor)

  • Custom weapon and prop set (sword, sheath, pouches)

  • 8K / 4K texture sets for clothing, armor, and props

  • 4K facial texture set

  • Material instances for easy customization

  • Auto-skinned clothing ready for animation

İçerdiği biçimler

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