VIDEO
Download the demo scene
Scans are used for trees, grass, soil using wind
Smart materials with the ability to change the most necessary things
Tessellation and non-tessellation landscape materials (4 layers) with switches for mixing UV and color channels, highly optimized.
Lake with customizable water material
The road has a spline path with the ability to be placed anywhere
Support for virtual texture mapping (RVT) between terrain and 3D models
A set of PCG tools for creating realistic biomes such as trees, grass, and leaves.
Plug-ins must be enabled : ModelingToolsEditorMode, PCG, PCGExternalDataInterop, PCGGeometryScriptInterop, PCGNiagaraInterop, PCGWaterInterop, MovieRenderPipeline, TextureGraph, PCGBiomeCore, PCGBiomeSample