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Media 1 for listing Ambient Actions - Looped Mocap for Crowds and NPCs

Description

Ambient Actions – Mocap for Crowds & NPCs

Bring your worlds to life with a collection of 100+ high-quality, looping motion capture animations designed for crowds, background characters, and NPCs in Unreal Engine 5. Perfect for cinematics, open-world scenes, AI agents, and ambient worldbuilding.

These subtle, natural motions like standing, walking, sitting, laying, and gestures, instantly add realism and depth to any environment. All animations are professionally captured, cleaned, looped, and optimized for crowd systems and background behavior.

PREVIEW VIDEO

Features

  • 🎥 104 polished mocap animations for ambient life

  • 👤 Standing, walking, sitting, laying, and gesture loops

  • 🔁 Clean, seamless cycles for crowds & NPCs

  • 🎮 Ideal for UE5 cinematics, open-world games, and AI agents

  • ⚡ Plug-and-play with UE5’s retargeting & animation tools

  • 💬 Natural micro-movements for believable background characters

Technical Specs

  • Rig:

    • Rigged to the Epic Skeleton (UE5 Mannequin Skeleton)

    • Compatible with UE5 Mannequin and MetaHuman retargeting

  • Frame Rate: 24 FPS (can be slowed or sped up to fit your needs)

Perfect For

  • Realtime cinematics

  • Open-world & third-person games

  • Background extras for film-style scenes

  • NPC idle/walk cycles

  • Previs, animation blocking, and worldbuilding

Included formats