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Medios 1 para el artículo Dragon1

Descripción

No VFX, only dragon.

Rendered in Unreal

7 textures skins, you can change colors in MatInsts and you can create your own color options.

Material instance:

You can changed colors, roughness

Animated:

In-place animations: melee attacks, casts, fly stages, idle, death, dodge, turns, walk, run and etc.

PBR textures (Metallic/Roughness) (texture resolution can be lowered in the settings of the texture itself)

Materials: body, eye

Formatos incluidos