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File multimediali per l'articolo Actor Pooling Subsystem: 1

Descrizione

An automated actor pooling subsystem for optimizing actor spawning/destruction. Includes delegates to broadcast when an Actor is Spawned or Returned to the pool, and an Interface to call custom OnCreate and OnDestory events within your actors when they are spawned/returned. Additionally, contains a spawn point actor component, and automatic actor optimizations on return to pool, and automatic Safe flush between level loads. Detailed documentation included

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