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Sentari is a flexible, easy-to-use AI assistant that lives inside the Unreal Editor. You describe what you want in plain language; it inspects your project, calls real editor tools, and reports what it actually changed.
WORKS WITH YOUR OWN MODELS, LOCAL OR CLOUD
Bring your own key for Anthropic, Google Gemini, OpenRouter, NVIDIA NIM and other OpenAI-compatible providers, or run completely offline against Ollama or LM Studio. No subscription, no relay server, nothing routed through us. Your keys stay on your machine.
BUILT FOR RELIABILITY, NOT TOOL-COUNT BRAGGING
265 native editor tools, plus Epic's own Toolset Registry catalogue of 832 tools across 53 toolsets when you switch it on. What matters more than the count: writes read themselves back and report what actually changed, capture and Play-in-Editor tools refuse to claim a success they cannot prove, and an unbypassable rail blocks any write into your engine installation, which every project on your machine shares.
That reliability layer is the point. A capable model with vague steering fails at real editor work; a modest local model with precise tools and honest feedback finishes it.
AN MCP SERVER, NOT JUST A CHAT PANEL
Point Claude Code, Cursor, Codex CLI or any MCP client at the editor and drive it from outside the panel. Read-only mode scopes those external clients to inspection without limiting your own session.
WHAT IT DOES
Blueprints: read and write graphs, components, variables, event dispatchers
C++ source: read and edit .cpp, .h and Build.cs files, with a timestamped backup taken before every overwrite and the original file encoding preserved
Level work: spawn, place, align, snap to ground and to surfaces, batch transforms
PCG: build graphs and scatter across landscapes
Materials, Niagara, Sequencer, lighting, post-process, console variables
Gameplay Ability System: attributes, abilities, effects, cues
Vision: it can look at your viewport and answer questions about what is there
Asset generation extensions: Meshy, Tripo, fal.ai, ElevenLabs, with your own keys
Multi-language interface, 12 languages
REQUIREMENTS
Unreal Engine 5.8, Windows 64-bit
Python Script Plugin, enabled automatically with the plugin
A model of your own: a local runtime, or an API key from a supported provider
LINKS
Documentation and guides: https://sentaridigital.com/sentari-ai-assistant/
Support: [email protected]
Full C++ and Python source is included. An illustrated user guide ships inside the plugin as a PDF, and a data and privacy document lists every file Sentari writes and where.






