
Beschreibung
The system accelerates the user's rotation in VR space if he does not look towards the chosen targets. Depending on the parameters, both a clearly noticeable or almost imperceptible effect is possible.
This product contains:
ViewMagnetComponent Blueprint - accelerates the user's rotation in VR space if he does not look towards the chosen targets. Depending on the parameters, both a clearly noticeable or almost imperceptible effect is possible.
ViewLockComponent Blueprint - locks the rotation of the camera around the Z axis so that the user cannot turn away from the Target or custom direction vector.
Video preview: https://www.youtube.com/watch?v=nrvRkveIxqk
Try before buy - ViewMagnetComponent: Google Drive Link
Try before buy - ViewLockComponent: Goodle Drive Link
The Blueprints allows you to:
Focus the attention of the player on the selected area, "attract" the player's view;
Divert (if InvertAction parameter is set to true) attention of the player on the selected area, "draw away" the player's view;
Lock the VR-camera so the uses can only look at direction you want.
Disorient the player in real space;
Add strange sensations to the game.
UPDATES
Update 1: InvertAction parameter added to ViewMagnetComponent.
Update 2: ViewLockComponent added.


