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出品Adaptive Torchfire VFX systemのメディア1

説明

Showcase Video

(Character and environments are not included - Character made with Metahuman, Environments sourced from the Medieval Dungeon Asset and the Fantasy Bundle Environment Kit 3 in 1)

This premium realtime torchfire VFX system is ideal for any medieval or post apocalyptic environment that need some torch fire fx and lightsource.

Dynamic system can handle wind and movements in limited range. These can be used for handheld torch, or any moving objects but not ideal for fast movements like weapons.

It doesn't contain Niagara fluid simulation. All are texture based Niagara particle systems.

Main features:

  • 4 different flame type: tiny, small, medium, big

  • 3 different texture variations for all flame types in total 12 animated flipbook texture + motion vector textures

  • 3 flipbook texture variation for smoke

  • heat distorsion material

  • materials support adjustable camera offset to prevent clipping with meshes

  • fully customizable particle systems with user parameters (emissive intensity, flexible scale, saturation, colorization, optional smoke, heat and spark rendering, texture quality)

  • separated static and dynamic systems

  • dynamic systems can handle wind direction and intensity and handle source movements

  • static systems are ideal for static sources and have slow motion support with motion vector textures

Bonuses:

  • Static Builder Blueprint for fast cloning ideal for level design. Fully customizable with automatic randomization for flame and smoke textures.

  • Dynamic Builder Blueprint has the same advantages as Static but it can handle wind and movements.

  • Adaptive FX Blueprint with realtime flame type blending.

  • All Blueprints handle the lightsource parameters by flame type and customizable.

  • Extra light function material for random light flickering with any Blueprints.

Documentation

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