
Descrição
Add an extra layer of immersion to your Unreal Engine 5 projects with this lightweight, plug-and-play breathing sound system. Perfect for FPS, horror, survival, or exploration games, this component automatically plays realistic breathing audio when the player is sprinting – no coding required.
⚠ Important Notice: This System is 100% Blueprint-based. Basic understanding of Unreal Engine Blueprints is recommended for modifications and customizations.
🎥 Trailer
📌 Watch the system in action: Showcase
📖 Documentation
📌 Read the full documentation (WIP): Documentation
Features:
✅ Automatic breathing sound playback when sprinting
✅ Easily replace default audio with your own breathing SFX
✅ Fully Blueprint-based – no C++ knowledge required
✅ Lightweight & optimized – ideal for adding subtle immersion
✅ Simple to integrate into existing player controllers or characters
Fully built in Blueprints, cleanly organized, and ready to drop into your project. Whether you’re building an intense survival game or a calm exploration experience, this system adds just the right touch of realism.

