
Beschreibung
Water in games needs to do a lot of different things depending on context, and a single recording rarely covers the full range. 344 SFX - Water Elements is a broad collection of water-based sound recordings and designed sounds covering ambient, movement, impact, and atmospheric needs for aquatic environments.
The waterphone drones provide long-form atmospheric content, with each running several minutes and covering a variety of tonal characters from calm to unsettling. Hydrophone underwater ambiences recorded in water give a naturalistic, texturally detailed foundation for underwater scenes. Hydrophonic movement recordings cover a large range of underwater motion types across comb, modulated, and pure underwater variants. Doppler pass-bys capture water-based movement across different scales and characters, from slow drifts to high-speed underwater rushes. Impact sounds, designed risers and stingers, and underwater explosions give you the punctuation the movement and ambience content needs.
This covers surface-level water environments, underwater exploration, flooded game worlds, sci-fi aquatic designs, and ambient sound design. All sounds are fully metadata tagged and ready for Unreal, Unity, Wwise, and FMOD.
344 SFX - Water Elements - MetaData
344 SFX - Water Elements - DemoTrack
Product details:
Number of Sounds - 127
Format - 48 kHz, 24-Bit
3 Ambiences
36 Bubbles
66 Impacts
4 Misc
18 Risers
Note: Includes additional raw, unprocessed sound effects for layering, redesigning, and processing in your DAW before implementation in FMOD or Wwise.






