
Description
CREATION
The models and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2022.3.54f1 version with FBX 2018
The topology is made up of quads and triangles as follows:
- Player: 11378 polys, 22580 tris, 11856 verts
- Helmet: 654 polys, 1298 tris, 643 verts
- Baseball Bat: 672 polys, 1344 tris. 674 Verts
- Baseball Ball: 800 polys, 1584 tris. 794 Verts
MATERIALS AND TEXTURES
Textures size are from 512x512px to 2048x2048px
All textures are in TGA format
Each specular map have a glossiness map in the alpha channel
The package includes a shader modified of the “standard specular setup” with two sided actived
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped, with additional bones for the face
The Baseball Batter has 6 animations:
- Hit Ball
- Idle
- Missing Ball
- Prepare To Batting
- Running
- Running Jump
- Slide
- Walking With Baseball Bat
- Walking Without Baseball Bat
and two A-Poses
The animations are in place
The animation has been crafted (no motion capture)
You can find the animations on our Youtube Channel