
Description
A high-quality, game-ready medieval wooden barrel designed for seamless environment set dressing in real-time projects. Comes with modular Attached and Detached component versions, allowing developers to present the barrel sealed or open with a removable cap. Textured using high-detail 2K PBR maps optimized specifically for Unity, Unreal Engine, and standard Specular/Metallic workflows.
Where can it be used? Essential for populating medieval villages, fantasy taverns, dark dungeons, pirate ships, docks, and storage houses across RPG, Action-Adventure, and FPS games.
Technical Information
File Formats: FBX, OBJ, MAX (3ds Max 2014, 2015, 2016, 2017)
Texture Resolution: 2048x2048 (Power of 2, Square PBR textures)
PBR Maps Provided:
Standard Metallic/Roughness (BaseColor, Height, Metallic, Roughness, Normal, AO)
Unity Set (Albedo, MetallicSmoothness, Normal)
Unreal Engine Set (BaseColor, Normal, OcclusionRoughnessMetallic)
UVs: Unwrapped, Non-overlapping
Polycount: 1,111 Polygons / 1,191 Vertices
Barrel Body: 511 Polys / 978 Tris
Top Cap: 42 Polys / 84 Tris
Metal Parts: 276 Polys / 549 Tris
Screw: 30 Polys / 50 Tris
Optimization: Clean mesh topology, no N-gons, manifold geometry, no embedded textures
Content List
3D Model Formats:
FBX (.fbx)
OBJ (.obj)
3ds Max (.max — 2014–2017 versions)
Textures & Setup Files:
2K PBR Texture Maps (Unity, Unreal Engine, Metallic/Roughness)
ReadMe setup guide & material configuration guidelines for UE
Technical Specifications
Geometry: Polygon mesh (1,111 polygons / 1,191 vertices)
Rigging / Animation: No
UV Mapping: Unwrapped UVs (Non-overlapping)
PBR Textures: Yes (2K)
3D Features: Low-poly, PBR, Clean topology, Modular Attached/Detached parts
3D Printing: Model is not 3D printable
Ideal For
Real-Time Game Engines (Unreal Engine 4/5, Unity, Godot)
Fantasy & Medieval Environment Dressing
Cinematic Backgrounds & Virtual Production











