A realistic 3D model of a green iguana. The asset is optimized for use in game engines, cinematics, and VFX pipelines.
Rigging & Skeleton:
The asset features a high-quality skeleton with a logical bone hierarchy, fully prepared for retargeting in Unreal Engine or Unity.
Detailed facial rig: includes full control over jaw opening, tongue, and eye movements.
The exported FBX contains only the clean deforming skeleton without any unnecessary control elements.
Animations:
Default / Rest Pose (1 frame)
Walk Cycle (Seamless looping walk animation)
Textures & Materials:
PBR pipeline.
Set of baked texture maps: Base Color, Roughness, Normal.
The eyes are separated into specific material slots, making it easy to set up a cornea shader (Translucent / Refraction) directly in the game engine.