
Description
Sticky3D Controller 2 is a kinematic first and third person VR-ready character controller that can interact with objects in your game. Works with Unity 2022.3 LTS and Unity 6.
DESIGNED FOR THE UNITY ENGINE
Regular Updates
Documentation | Discord | Trailer Video | YouTube Channel
Features:
Seamlessly enter and exit other moving rigidbodies
Stick to moving and rotating objects while performing “regular” actions
Be controlled by player with Sticky Input Module
Act as an NPC and be controlled by your game
Be controlled by a NavMesh Agent
Switch between first person and third person zoomable cameras
Walk, sprint, strafe, jump, crawl, crouch, prone and lie down
Ladder climbing
Jet Pack with 6 degrees of freedom
Shape Module with APIs for facial emotions and reactions
Configurable third person zoom
Conditionally send data to your animator controller with no coding required
Be configured and controlled via code using our API methods
Interact / push dynamic rigidbody objects
Be pushed by other objects
Walk up and down steps and slopes
Footstep sounds and surface actions
Align to ground normal
React to configurable gravity
Override configuration based on zones within scene
Perform custom actions and animations based on player input
Work with your own character humanoid models
Work with your own humanoid animations
Take input from (new or legacy) Unity Input System or Rewired
Display information like messages or gauges in a UI for the player
Look at, touch, grab, drop, equip, socket, stash, activate, read, lay on, sit on, and/or select interactive objects
Interactive objects, including weapons and magazines, can react to custom gravity
Configure phonemes, facial emotions and reactions for blendshapes
Replace animation clips at runtime
Pooling system for generic objects
Popup menus for interactive-enabled objects
Head, Hand, and Foot IK.
Supports first-person Virtual Reality (continuous move, snap turn, teleportation and interaction)
Use hand-held projectile and laser-beam weapons
Compatible with Mixamo characters and animations
Compatible with UMA characters
Compatible with Toon Series
Improvements since v1.x
Customisable ladder climbing system
Spherical gravity option for characters
Demo characters use modern Input System
Unity 6.3+ demos default to URP
Compatibility with Unity 6.4+
Documented C# APIs included
What people are saying
"This is the, in my opinion, the best First and Third Person Character Controller for Unity."
"Excellent interface. Really easy to use and set up, very intuitive."
"Really like this controller for my character."






