
Description
Create and customize your own boats to be operated by the player or AI.
Designed around, and requires, Unreal Engine's official Water plugin.
As of UE 5.8 the Water plugin remains experimental by Epic
Preconfigured player operable boats with buoyancy, controls, and fluid sim
Modified water material for excluding water from inside a boat.
Boats can be controlled by a dedicated AI Character class attached to the boat as navigation agents.
Simple actor to raise water's collision height to avoid clipping through large waves.
Water navigation plane actor for building navigation on water planes without modifying collision channels.
Swim Component provides modular swimming ability for player characters.





