
الوصف
Trailer Video :YouTube Link
Documentation:Drive Link
How to use it on your own project (Tutorial Video):YouTube Link
A complete WW2 rifle system built for Unreal Engine with a focus on realism and modular design. This system includes a fully functional rifle with magazine mechanics, realistic firing behavior, and clean Blueprint logic that is easy to expand or integrate into existing projects.
Features:
Supported UE Versions ( 5.4.4 and+ above )
WW2 Rifle model.
Magazine replacement system.
Recoil reaction: the rifle physically moves backward when fired.
Dynamic metal rings: the two rings under the rifle swing naturally when physics is enabled and the weapon moves, adding extra realism.
Bullet impact sound and effect.
LOD (Level of Detail) for each mesh to optimizing the performance.
Clean, fully commented Blueprint code for easy customization.
Technical details:
Number of Blueprints:4
Number of Animation Blueprints:1
Number of Animation Sequences:1
Number of Cascade Particle Systems:2
Number of Skeletal Meshes:2
Number of Static Meshes:4
Number of Physics Assets:2
Number of Skeletons:2
Number of Materials:6
Number of Material Instances:4
Number of Textures:14
Number of Input Actions:4
Number of Metasounds:1
Number of Sound Waves:17
Number of Sound Cues:6
Number of Sound Attenuations:4
Number of Structures:4
Input: (Keyboard and Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (No)
File size: ( Without Demo folder )
Unzipped: 92.7MB
File size: ( With Demo folder )
Zipped: 239MB
Unzipped: 292MB
Notices:
Notice:! This product supports MetaSounds for Unreal Engine 5.0+. Metasound plugin must be enabled from " Plugins settings " !
Notice:! You need to add Object Channel from project settings! Otherwise bullet will hit own weapon! Please watch tutorial video carefully! Video link on documentation!
Please feel free to contact me with your questions, comments and support.
Mail: [email protected]
Instagram: omr.games
Discord: omr.games
WhatsApp: +90 554 183 5094
Youtube: Omr.Games01












