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설명

TRAILER // More Systems // Discord Support

Weapon Return System allows you to add a weapon throw and recall mechanic with customizable trajectories. Built for Unreal Engine 5, it enables you to improve your project's combat mechanics immediately. This system provides a modular solution based on a single component—easy to use and integrate—that allows you to throw and recall any type of weapon, such as axes or shields.

Designed to be scalable and efficient, the system eliminates the technical complexity of "return-to-hand" mechanics. The Weapon Return System component manages physics, trajectories, and surface detection, allowing you to focus entirely on game design.

✨Tutorial Migration to new project

-Video Tutorial in UE5

Main Features:

-Weapon Throw and Recall System

-Angle Detection System

-Pickup System

-Equip and Unequip System

-Weapon Swap System

-Dynamic Weapon HUD

-VFX and SVX System

-Deep Customization

-Custom character animations

-Custom animations for each weapon

-Administration from a data table

-DOCUMENTATION

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