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Opis

Magic Widget Creator: The Web-to-UMG Bridge

Turn web-based UI ideas into native Unreal Engine widgets in minutes.

Create a game interface with tools like Claude, ChatGPT, Gemini, or your own HTML/CSS workflow, then bring it into Unreal Engine much faster instead of rebuilding everything by hand.

Magic Widget Creator transforms web-based UI layouts into usable Unreal Engine widget structures while preserving your design’s visual identity as closely as possible. It supports common UI elements, styling details, gradients, textures, and animations, making it useful for teams and solo developers building menus, HUDs, inventories, dashboards, mobile interfaces, pixel-art layouts, and other game UI screens.

Showcase/Tutorial :Youtube

Discord Support/Report Bugs: Discord

Documentation: Document

Key Features

⚡ Build faster with AI-assisted UI workflows

Design your interface using Claude, ChatGPT, Gemini, or any HTML/CSS-based workflow, then move that layout into Unreal Engine much faster than rebuilding it manually.

🧩 Convert common UI elements

Magic Widget Creator can convert frequently used interface components such as text, images, buttons, checkboxes, sliders, dropdowns, text inputs, scroll areas, and expandable sections.

🎨 Preserve the look of your design

Many important visual details can be carried over, including gradients, borders, rounded corners, icons, textures, layered styling, opacity, shadows, and styled backgrounds.

🖼️ Bake complex visuals when needed

Complex visual pieces such as gradient fills, clipped shapes, decorative layers, and icon-based graphics can be baked into textures to help maintain a closer visual match inside Unreal Engine.

🎬 Bring animation data into your workflow

CSS @keyframes animation data can be exported per widget, making it easier to recreate supported motion as Unreal widget animations.

🛠️ Reduce repetitive UI rebuilding

Magic Widget Creator helps cut down the repetitive manual work often required when building menus, HUDs, settings screens, stores, popups, and other UI-heavy systems.

🚀 Great for prototyping and production pipelines

It is useful for fast prototyping, AI-assisted UI design, and larger interface pipelines where speed and consistency matter.

Technical Highlights

  • Maps common HTML elements into native Unreal widget types, including Image, TextBlock, Button, EditableTextBox, CheckBox, ComboBoxString, Slider, ScrollBox, and ExpandableArea.

  • Exports widget hierarchy, placement, panel structure, and visibility behavior in a format designed for Unreal UI reconstruction.

  • Detects project fonts used in the source design and keeps text styling data available for import and replacement.

  • Converts CSS gradients into texture assets when direct widget styling is not enough for a close visual match.

  • Captures icon-font and decorative glyph usage as textures when needed, helping preserve visual parity in-engine.

  • Supports rounded corners, borders, opacity, shadows, clipped shapes, and many styled background treatments.

  • Exports CSS @keyframes animation data per widget so supported motion can be recreated as Unreal widget animations.

  • Packages generated textures with organized resource paths for cleaner project integration.

    Disclaimer

🔗 Discord: https://discord.com/invite/qPCZnWPqrC

Widgets not included in this asset

ZIP package extraction is handled using the open-source miniz library.

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