
Descripci贸n
馃搶Pack available 馃殌
馃搶Fab pack Characters pack 2 | Generation 1 | fab
馃搶Fab 馃憠Policeman 馃憠Policewoman 馃憠Fisherman 馃憠Firefighter 馃憠Firefighter 2
Made in Blender version 4.0.2
馃搶Character polygons: 3,255 Triangles | 1,676Verts
馃搶Rigged model (no hair bones, Yes IK bones)
馃搶12 facials (For texture)
馃搶2 Materials
馃搶2 Textures x256 resolution
馃搶Lowpoly character
Important Information About the Character
The character model is made up of several separate objects within Blender: the main body, the eyes (left and right), and the mouth. This separation is intentional and allows for more precise control over facial expressions using the UVWarp modifier. In this setup, facial features (such as the mouth and eyes) are not modeled in 3D but are instead part of a 2D texture on the face. The UVWarp modifier allows facial expressions to change by moving a specific bone in the rig, which shifts the UV coordinates and reveals different parts of the texture on the face.
This setup is optimized for use within Blender, taking advantage of its modifier system and rigging tools. However, compatibility with other software may vary. For example, when importing the model into Unreal Engine, the separate objects may be automatically merged into a single mesh. Even so, the character will still function correctly, and you won鈥檛 need to manually join the parts鈥攁lthough some Blender-specific features, such as the UVWarp modifier, may not carry over.
